Blizzard Entertainment is one of the most successful game developers in the world, with an unbroken string of hit games including “World of Warcraft,” the “Diablo” franchise, the “Warcraft” series and “StarCraft.”The only hitch? The company famously will ship no game before its time, which means fans often have a long wait between new releases.
Ask any game fan which Blizzard sequel they’d most like to see and the answer will inevitably be “StarCraft 2,” even from the most hardcore “World of Warcraft” addict. Released in 1998, the real-time strategy game about a war between three galactic species is considered one of the greatest games of all time. "StarCraft," and the expansion “Brood Wars,” have sold nearly 10 million units.
“StarCraft” is credited with sparking the online gaming craze in South Korea and it remains hugely popular in that country’s Internet cafes and on the pro-game circuit. So not many industry watchers (or Blizzard-watchers) were surprised when the company unveiled “StarCraft2” in Seoul.
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Warcraft 3 was ruined by heros.